IRONVENGE icon: an iron helm with a glowing visor over crossed swords

A third-person arena brawler

IronvengeMelee of Champions

Fight fast. Fight fair. Fight together.

See the battle In development for iPhone and Android

Three ways to fight

Pick your battle

Short, loud matches built for a phone: dodge, guard, chain your strikes and call your monster when it counts.

A knight and a summoned hound fighting in the Cinder Foundry arena
6 fighters

Free-for-all

Everyone for themselves. First to 15 knockouts takes the arena.

Two teams clashing around the centre of an arena
2v2 to 4v4

Team battle

Blue against red. Hold together, pick your moment, out-score the other side.

A hero and a summoned monster advancing through a temple corridor
Solo or co-op

Quests

Fight through stages, clear the objectives and bring down the boss for a grade.

Four heroes, all free

Choose your fighter

Every hero is unlocked from the first match, each with its own moves, a melee and a ranged stance, and an ultimate that fills as you fight.

Vanguard

Hold the line. Break theirs.

Shade

Own the angle.

Arcanist

Shape the battlefield.

Ranger

Never miss twice.

The Monsters screen showing the Emberling and the monster party

Bring a beast

Summon monsters

Build a party of up to three monsters and call one into the fight. Each has its own attack, levels up as you play, and fights beside you until its time runs out.

  • Emberling — a charred imp-hound that pounces across the arena.
  • Slagspitter and Anvil Hound — earned with the Gold you win.
  • Forge Drake and Iron Colossus — the heavy hitters.

Make it yours

The armory

Start plain and earn your look. Armour sets, weapons, capes, shoulder plates and crests for every hero, plus relics that shape how your hero fights.

  • Earn Gold in online battles and quests, and spend it in the shop.
  • Level up to unlock stat points, more monster slots and stronger relics.
  • Try before you buy — preview every piece on your hero first.
The armory showing an armour set on the Vanguard

How we sell things

No loot boxes. Ever.

The game is free to play, and we would rather tell you plainly how the shop works.

You see what you buy

Everything in the shop is a direct purchase with its price on it. No random draws, no mystery crates.

All heroes are free

The four heroes and their full move sets are yours from the start. Looks are cosmetic and never change a stat.

Some items add power

Premium monsters and relics are stronger than the free ones. We label them clearly so you always know what you are up against.

Screens are from a work-in-progress test build. Art, numbers and features may change before release.